Star Trek: Khan: Review

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Published by: IDW

Released: October 16th 2013

Why do Klingons go from smooth foreheads to bumpy foreheads? Why did Han Solo use the parsec as a unit of time? Why didn't the eagles simply fly the ring to Mount Doom?

Why does the Into Darkness Khan look nothing Ricardo Montalban?

Being a genre fan can be hard sometimes. Creators are only human, after all, and sometimes inconsistencies and mistakes can be introduced which simply don't have a logical explanation.. Occasionally the answers are provided through official canonical explanations such as the genetically engineered Klingons in season four of Enterprise, more frequently the fans take it upon themselves to create their own solutions through fan fiction and forum discussions (tv.tropes has a wonderful page dedicated to just this). And then there are the times where answers are offered through officially licensed but not-entirely cannon spinoffs. Star Trek: Khan falls into the latter category. Although it doesn't seem like this to begin with. To begin with, we have a legal trial.

“My name is Khan and I reject the authority of this court.”

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Interesting opening, it's just a shame that in the next couple of panels the federation's top lawyer defers to Captain Kirk for the opening argument. And what does he do? He basically uses the opportunity to say ask why Khan doesn't look like an older gentleman with skin like rich Corinthian leather.

Khan answers and we quickly realise that the legal trial is a poorly implemented setup for a flashback to the 1970s and a young Noonian Singh.

The rest of the issue takes place in flashbacks and something tells me that the rest of the series will likely follow the same pattern of court trial introduction to justify licensing the actors' likenesses before jumping back into Khan's backstory. The problem with using Khan himself is the narrator is that he starts off from a perspective that he couldn't have been present for. That's not the only continuity flaw either since the entire concept of eugenics seems to get dismissed on page in favour of genetic manipulation. Given that this takes place before the time travel that caused Abram's Star Trek universe to break off from the older timelines it's an odd choice to change such a fundamental part of established history. Since this is part of a miniseries it's hard to say now whether this is going to be part of a larger storyline but I'd be disappointed if it was allowed to slip without further mention.

The writing is a mixed bag; before the flashbacks begin it feels forced and improbable with the characters feeling like they're just shoehorned into a situation to service a plot device. Once we make the jump, however, things improve greatly. Things move along quickly and while every single plot point is telegraphed pages ahead it is interesting enough to want to see how the rest of the tale unfolds.

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The art throughout is generally good but it just feels rushed. For the most part there are no backgrounds behind characters making everything feel flat, and there are never fewer than five panels on a page which not only makes the pacing seem hurried, but doesn't allow the artist any opportunity to wow the reader with a dramatic moment.

So it's not perfect and it falls prey to many of the problems that face licensed comics... but it's not bad either. Sure the setup is preposterous but if you can overlook that then you can start on an interesting journey that will hopefully give a little more depth to the Abram-verse interpretation of an iconic villain. Of course, if we could overlook things like that we wouldn't need to have continuity-wank in the first place. Three warp core breaches which may be retconned to four if they can fix the apparent plot holes.

 

Superior Spider-Man #17: Review.

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Published by: Marvel 

Released September 4th 2013

Spider-Man v Spider-man in a new story pitting The superior against the (eternally) 2099 – who will be victorious? Or more likely, how long before they stop fighting each other and team up against a common enemy?

Previously on Superior Spider-Man: This issue sets up a nice new storyline, but Doc. Ock is still in the driving seat and the GPS is set to super-villain territory. The Hobgoblin, having had his secret identity broadcast to the world courtesy of our friendly neighbourhood super-hero, has been taken in by a new gang of Green Goblins who have found a way to fly under the spider-radar.

First things first: there are two Spider-men on the front cover so naturally they are not going to meet until the last shocking pages so stop getting your hopes up now and lets enjoy the ride – a ride that starts with 2099 Spider-Man fighting WWI fighter planes and a slightly bewildered looking T-Rex. Well that's all I need to keep my interest and if I had a Marvel drinking game I'm starting to think 'take a shot when Spider-Man fights a T-Rex' would be part of it.

We soon find out that time has been broken by the Age of Ultron storyline, and 2099's big bad, Tyler Stone, seems to be the target of some sort of attack. Since the Spider-Man of this time is his genetic offspring, he's going to have to go back to 1985 (2013) and make sure his parents kiss at the enchantment under the sea dance (people stop mucking with time). Switch to 2013 and Peter Parker is playing softball.

I never did learn the difference between softball and baseball, I would assume that the former uses softer balls... I've had a baseball thrown at me, I fully endorse this change.

It's an Otto Octavious moment here, with a nice inner monolog that lets us know how much he

relishes in the fact that the pot-bellied nerd he used to be is now a young athlete with his girl watching from the stands. It's a wonderfully written scene that not only gives a little insight into the character, but also seems to resonate with the wish-fulfilment themes of superhero comics in general.

The time-travelling intro goes mostly ignored for most of the remaining pages– the villain of the piece is introduced as ex-Horizon employee Tiberius Stone (any relation?) who seems to be whistle-blowing on Max Modell to the federal government. Time travel isn't the only thing we're  forgetting as Spider-Man looks to have throttled back on his return to super-villain decent some with nary a foot soldier or spider-bot to be seen in the whole issue. It's a 'new storyline' change in pace, but while it is a little jarring it would have been difficult to keep up the momentum without forcing a conclusion of some sort before they're ready. While I wouldn't call this the perfect jumping on point for Superior Spider-Man (we're only 17 issues in, I very much recommend going back to the start) it does mean someone could start now and not feel completely out of their depth.

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It is worth noting that this is very much a number one issue; Slott  takes his time introducing the pieces and getting them into their starting positions for the rest of the run. The writing is excellent, as has been the case with most of Superior Spider-Man to date, and the pace is perfectly timed to make it feel like a lot more happens than actually does. The exposition-heavy dialogue and thought bubbles at the start are perhaps a little heavy handed, but it is necessary to get everyone caught up.

The series in general has been very good at not focussing on the action pieces, even letting background characters have a little development, and that doesn't change here. The bookend fight scenes are well done, but the development between them is just as interesting. One head-scratching moment, though, was a single frame appearance of Normie Osborn. This is a character I hadn't heard of from my teen years with comics so I had to look up what was happening with him these days and why he was a little... littler than I was expecting. It turns out not much has happened actually, so I'm curious where we're going with it.

The look for Superior Spiderman was basically defined by Ryan Stegman's art and he returns here with stunning results. The man even makes a group of people sat in a basement feel dynamic so when either of the Spider-Men suit up for action you know you're in for something special.

To conclude this is a fantastic read that will keep you entertained for several reads as you pick up on some of the more subtle points you may have missed the first time. I doubt it would convert anyone who's against the very concept of Doc Ock in a Peter Parker suit, but for anyone curious where this universe's Spider-Man is right now, there are worse times to dip your toe. I'm giving it five enthusiastic THWIPS before going off to read issue 18.

Sidekick #2: Review

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Image Comics

Released September 11th 2013

Image comics have never been afraid of deconstructing the super hero; of taking the tropes we know so well and ask what really would happen if they happened in the real world? With Sidekick they ask the question, “what would happen to Robin if Batman died?”

Previously on Sidekick: The Red Cowl is dead, his sidekick, Flyboy, is left alone and penniless (bankrolling a techy superhero will drain even a billionaire's fortune it seems) in a world that doesn't respect him as a crime-fighter in his own right. Desperate for recognition he even stages a robbery so that he can save the day. And it looks like things are going to get worse.

As this issue opens things are, in fact, worse. Flyboy sits alone lamenting his super metabolism and how it makes it hard to get drunk like a regular guy all while trying to forget his fallen mentor. Naturally this is the moment that the Red Cowl's love interest decides to tell our depressed sidekick that she has some sort of psychic connection to our dead hero and that he may be still alive in some alternate time-line.

Did you just roll your eyes at that? I did too, yes he's going to be alive in an alternate time-line; that's how science fiction has told us multi-universes works since forever... but anyway, lets get back to the plot.

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Or rather Plots as there really is rather a lot going on here. You have the hunt for The Red Cowl's assassin, the search for an alternate Red Cowl who doesn't have an exploded head, The desperate attempts to return to the superhero game (resorting to crowd-funding and sidekick auditions) and all important flashbacks to happier crime-fighting days when his mentor was still alive. And through all this you have the continued and tragic descent into depression and depravity. Those flashbacks, by the way are the only things that lighten things up this piece but even they have a golly-gosh-Batman cynicism smeared over them that stops them lifting the mood completely.

And that's a criticism I can't help but hold against the core concept of this story; my own comic reading history and the feeling that perhaps they should be a little more respectful to the source of their inspiration. At one point a character quite sincerely expresses that everyone just assumed there was something sexual between the caped hero and his young sidekick and this just felt like one deconstruction too far. Yes it was consistent with the world that's been created here and yes I picked an odd thing to be offended by in a sea of swearing and eviscerated bodies, but it just made me realise that we have actually seen Robin when Batman died and he did just fine thank-you-very much. I just wish they had a little more affection for the genre they're making fun of.

And yet I can't say that's a bad thing. This is to Batman what A Song of Fire and Ice is to Lord of the Rings. Yes I was offended but this is an offensive book. Maybe there is room for a narative that shines a light on the dark corners of DC that were once covered over by the comic book code. And it is a worthy story that I want to see through a little longer.

The last few pages, where our hero attracts the attention of a vampiric super villain, suggest that there's more to be told here than simply how many rock bottoms you can break through when you're mostly impervious to rocks.

The artwork is actually very good for the most part. It feels much like a pre-New 52 DC with a little less polish. Artist Tom Mandrake does, in fact, have a fair few Batman and Superman titles under his belt and that experience shows here, just without the same amount of time or people thrown at it. The comic never suffers from lacking that coat of gloss though, and if anything it helps with the sense of bleak desperation presented on almost every page; here it works that the shadows are comprised of sharp jagged penstrokes and characters who are a little rough around the edge look a little rough around their edges.

As a whole I can't say that this book is a pleasure to read; it's dark, depressing and filled with people I don't like and situations that seem disrespectful to comics I love. I thoroughly recommend you pick this up.

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Because that's the thing; the people aren't always likeable but they are real, and yes it's uncomfortable but so is life and when the shit hits the fan you're going to end up with a room full of aerated shit... and I want to see where it goes. 

All things considered I give this book four Winnebagos in the desert cooking Meth while Malcolm's Dad stands around in his underpants with cancer.